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Star Realms Crisis: Events

Star Realms Crisis: Events - Main image
$3.95 $5.99 In stock

Category: Games

Space is home to a multitude of epic events and cosmic phenomenon. Even the mightiest of star ships seems insignificant in the face of supernovas, black holes, and comets.

This pack contains 12 cards:

  • 1 Black Hole
  • 1 Bombardment
  • 2 Comets
  • 1 Galactic Summit
  • 2 Quasar
  • 1 Supernova
  • 2 Trade Mission
  • 2 Warp Jumps

Combine them into the Star Realms Deckbuilding Game and/or the Colony Wars expansion. Just shuffle these cards into the trade deck after you lay out the trade row, and you are ready to play!

When an event enters the trade row, follow the instructions printed on the card, then scrap it immediately. Events have powerful one-time effects that affect all players.

Customer Reviews (5.0 / 5 · 5 reviews)

Ella Z. ★★★★★

These event cards completely changed how our games play out — you never know when a comet is going to shake up the whole table. Twelve cards isn't a lot, but each one lands with real impact.

Richard ★★★★★

The black hole and supernova cards completely change how a round plays out, since one flip can wreck the ship someone spent turns building. Twelve cards is a small pack, but every one of them earns its spot.

Matthew E. ★★★★★

Adding these 12 event cards to our games completely changed how we plan our turns, since a black hole can wipe out your whole fleet right when you think you're safe. The supernova cards are especially brutal in a good way. It's a small pack, but it packs a punch.